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[Context]
5th JOB
1. The 5th Job advancement system will be added.
The 5th Job Advancement system is designed to provide new combat experiences while preserving existing battle patterns, enabling continuous character growth.
New skill, equipment, system, and content will be updated on an ongoing basis to support this.
1) 5th Job Advancement Method
| Call of Erdas : Lv. 200, Memory Keeper | Preparing for Power : Lv. 200 Memory Keeper | Blessings of the Goddess : Lv. 200, Memory Keeper |
| Arcane Stone of Maple World : Lv. 200, Goddess of Maple World | Arcane Stone of Grandis : Lv. 200, Goddess of Grandis | Arcane Stone of Tynerum : Lv. 200, Goddess of Tynerum |
| Record of Power, Awakening of Power : Lv. 200, Memory Keeper | Arcane Power, Another Power : Lv. 200, Memory Keeper |
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2. A new 5th Job skill system, the V Matrix system, will be added.
It is a system that allows skills to be acquired and enhanced by equipping Nodes.
1) Node
| Node | Description |
| Skill Node | Equipping it provides a new skill. |
| Boost Node | Enhances existing skills when equipped. Up to three skills can be enhanced with a single Node. |
| Special Node | Only one can be equipped and it can be used for a limited time, but grants unique abilities when conditions are met. |
2) V Matrix Slot
3) Matrix Point
4) How to Obtain Nodestone
5) Node Disassembly System
6) Other Notes
If a skill obtained from a Skill Node is on cooldown, the corresponding Skill Node cannot be unequipped during the cooldown period.
3. A new equipment system, Arcane Symbol, will be added.
Each area in Arcane River provides a different Arcane Symbol, and acquired Arcane Symbols can be consumed to enhance symbols of the same type.
Arcane Symbols can be upgraded up to Lv. 15. Upgraded Arcane Symbols increase both Arcane Power and main stats when equipped.
4. New skills that can be used by equipping Skill Nodes will be added.
| Class/Job | Skill | Skill Description |
| Warrior | Weapon Aura | Infuses your weapon with a portion of your health, granting it a visible aura and temporarily empowering it. |
| Hero | Burning Soul Blade | Conjures a burning soul blade to fight at your side. |
| Paladin | Divine Echo | Grants an echo of your battle prowess to a party member. |
| Dark Knight | Spear of Darkness | Hurls a spear of utter darkness at the enemy. |
| Aran | Finisher - Adrenaline Surge | Unleashes true power while wielding the polearm, Maha. |
| Magician | Mana Overload | Increase your attack skills by overloading the mana flowing through you. |
| Arch Mage (Fire/Poison) | DoT Punisher | Summons flame orbs from another dimension to pursue enemies. The number of summoned flame orbs increases in proportion to the stacked damage over time. |
| Arch Mage (Ice/Lightning) | Ice Age | Covers the world in the ice of an ancient glacier |
| Bishop | Benediction | Calls upon your holy power to create a consecrated space that empowers and revitalizes your allies. |
| Evan | Elemental Barrage | Utilizes powerful elemental magic to unleash a torrent of attacks. |
| Luminous | Gate of Light | Summons a gate to a realm of pure light whose blinding glow incinerates nearby. Unaffected by attack reflection. |
| Bowman | Guided Arrow | Creates spirit arrows that pursue and attack nearby enemies. |
| Bow master | Storm of Arrows | Fires arrows into the sky to fall like rain. |
| Marksman | Perfect Shot | Catches your enemies square in your sights. |
| Mercedes | Spirit of Elluel | Summon forth the spirits of Elluel to devastate your foes. |
| Thief | Venom Burst | Causes the poison inflicting nearby enemies to burst and spread. |
| Night Lord | Throwing Star Barrage | Temporarily grants your throwing skills extra spread. |
| Shadower | Shadow Assault | Instantly approaches enemies to slice them down. |
| Phantom | Luck of the Draw | Throws a flurry of cards, stopping to reveal the last one. |
| Pirate | Loaded Dice | Adds an extra die to Roll of the Dice and allows you to choose a number. |
| Buccaneer | Lightning Form | Unleash your rage and soar to new heights of power. |
| Corsair | Bullet Barrage | Wildly fires your gun in all directions. |
| Shade | Fox God Flash | Embraces all spirits within the body to become one.
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| All Classes | Rope Lift | Fires a grappling hook to a platform above you to ascend quickly. |
| Decent Mystic Door | Creates a portal to the closest town. | |
| Decent Sharp Eyes | Locates an enemy’s weak spot to deal lethal damage. | |
| Decent Hyper Body | Increases Max HP and Max MP. | |
| Decent Combat Orders | Temporarily increases all of your skill levels. | |
| Decent Advanced Blessing | Increase ATT, Magic ATT, Defense, Max HP, and Max MP. | |
| Decent Speed Infusion | Increase your attack speed by 1. | |
| Blink | Teleport to a random location on the map. | |
| Erda Nova | Gather Erda from yourself and your surroundings to explode enemies. Disrupts the Erda of your targets, binding their movements. | |
| Will of Erda | Hone your resolve to ignore certain status effects. |
5. Boost Nodes that increase the damage of existing skills have been added. Each Boost Node can assign up to 3 enhancement skills.
| Hero | ||||
| Final Attack | Brandish | Flash Blade | Intrepid Slash | Leap Attack/Rush/Upward Charge |
| Cry Valhalla | Beam Blade | Raging Blow | Puncture | Rising Rage |
| Paladin | ||||
| Final Attack | Divine Swing | Close Combat | Divine Judgment/Divine Mark | Leap Attack/Rush/Upward Charge |
| Divine Charge | Blast | Heaven's Hammer |
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| Dark Knight | ||||
| Final Attack | Spear Sweep | La Mancha Spear | Leap Attack/Rush/Upward Charge | Unholy Eye |
| Dark Impale | Gungnir's Descent |
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| Arch Mage (Fire/Poison) | ||||
| Flame Orb | Poison Breath | Ignite | Explosion | Poison Mist |
| Teleport Mastery/Creeping Toxin | Flame Haze | Mist Eruption | Ifrit | Flame Sweep |
| Meteor Shower | Megiddo Flame | Inferno Aura |
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| Arch Mage (Ice/Lightning) | ||||
| Thunder Bolt | Cold Beam | Chilling Step | Ice Strike | Frost Ward |
| Thunder Sphere | Elquines | Chain Lightning | Blizzard | Frozen Orb |
| Lightning Orb |
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| Bishop | ||||
| Heal/Angelic Wrath | Holy Arrow | Shining Ray | Big Bang | Bahamut |
| Angel Ray | Genesis/Triumph Feather | Heaven's Door/Fountain of Vengeance |
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| Bow master | ||||
| Final Attack: Bow | Wind Arrow | Arrow Blow | Phoenix | Covering Fire |
| Arrow Blaster/Speed Mirage | Hurricane | Arrow Stream | Quiver Cartridge | Gritty Gust |
| Marksman | ||||
| Final Attack: Crossbow | Bolt Burst/Frostprey | Arrow Blow | Covering Fire | Piercing Arrow/Empowered Piercing Arrow |
| Snipe/Empowered Snipe | High Speed Shot / Arrow Illusion |
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| Night Lord | ||||
| Shuriken Burst | Gust Charm | Assassin's Mark/Night Lord's Mark | Dark Flare | Triple Throw |
| Shuriken Challenge | Quad Star | Sudden Raid | Showdown | Death Star |
| Shadower | ||||
| Savage Blow | Phase Dash | Gold Explosion | Midnight Carnival | Dark Flare |
| Assassinate | Cruel Stab | Sudden Raid | Shadow Veil |
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| Buccaneer | ||||
| Sea Serpent Burst/Serpent Assault | Static Thumper | Turning Kick | Corkscrew Blow | Sea Serpent Enrage/Serpent Assault Enrage |
| Octopunch | Nautilus Strike | Hook Bomber |
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| Corsair | ||||
| Rapid Blast | Recoil Shot | Scurvy Summons/All Aboard | Blunderbuster | Blackboot Bill |
| Siege Bomber | Rapid Fire | Nautilus Strike | Brain Scrambler | Eight-Legs Easton |
| Majestic Presence | Broadside | Parrotargetting | Ugly Bomb |
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| Aran | ||||
| Smash Swing/Permafrost | Final Charge | Final Attack | Final Toss | Judgment Draw |
| Adrenaline Rush/Adrenaline Overload | Beyond Blade | Glacial Prison | Finisher - Hunter's Prey | Hyper Finisher - Last Stand |
| Evan | ||||
| Mana Burst | Dragon Spark | Wind Circle | Dragon Flash | Thunder Circle |
| Dragon Dive | Magic Debris | Earth Circle | Dragon Breath | Dark Fog |
| Dragon Master | Summon Onyx Dragon |
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| Mercedes | ||||
| Rising Rush/Parting Shot/Aerial Barrage/Rolling Moonsault | Stunning Strikes/Final Attack | Leaf Tornado/Gust Dive | Unicorn Spike | Elemental Knights |
| Ishtar's Ring | Spikes Royale | Lightning Edge | Wrath of Enlil |
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| Phantom | ||||
| Double Entendre | Calling Card | Carte Mille | Carte Blanc | Blason Fantome |
| Rapier Wit | Mille Aiguilles | Penombre | Tempest | Rose Carte Finale |
| Shade | ||||
| Flash Fist | Ground Pound | Blade Imp | Fox Spirits | Shockwave Punch |
| Spirit Frenzy | Spirit Trap | Spirit Redemption | Bomb Punch | Spirit Claw |
| Death Mark | Soul Splitter | Spirit Incarnation |
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| Luminous | ||||
| Flash Shower | Abyssal Drop | Sylvan Lance | Pressure Void | Spectral Light |
| Ray of Redemption | Moonlight Spear | Doom Scythe | Reflection | Morning Star |
| Apocalypse | Ender | Armageddon |
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6. Special Nodes that grant unique abilities when conditions are met have been added.
| Skill | Description |
| Frenzied Strength I | Increases damage for a certain duration after defeating a set number of enemies. |
| Lethal Strike I | Increases Critical Rate for a certain duration after performing a set number of attacks. |
| Defense Smash I | Increases DEF Ignored after attacking the same monster a set number of times. |
| Auto Recovery I | Fully recovers HP when using skills at fixed intervals. |
| Consecutive Strike I | Increases Critical Damage after achieving a set combo kill count. |
| Rune-blessed | Grants invincibility for a certain duration when using a Rune. |
| Character Building I | Increases EXP gain for a certain duration after being hit a set number of times. |
| Comeback I | Upon death, reduce skill cooldowns. |
| Boss Slayer I | Increases Boss Damage with a certain chance when attacking. |
| Boss Slayer II | Increases Boss Damage when using skills at fixed intervals. |
| Boss Slayer III | Increases Boss Damage after defeating a set number of enemies. |
| Lethal Strike II | Increases Critical Rate after achieving a set combo kill count. |
| Defense Smash II | Increases DEF Ignored when using skills at fixed intervals. |
| Rune-frenzied | Increases damage for a certain duration when using a Rune. |
| Comeback II | Upon death, reduces skill cooldowns. |
| Relentless Attack | Reduces remaining cooldown of skills after achieving a set combo kill count. |
| Auto Recovery II | Fully recovers HP when using skills at fixed intervals. |
| Withstand | Grants invincibility for a certain duration after being hit a set number of times. |
| Withstand II | Reduces remaining cooldown of skills when using skills at fixed intervals. |
| Just One I | Increases Critical Rate for a certain duration after attacking the same monster a set number of times. |
| Lucky Recovery I | Recovers HP with a certain chance when attacking. |
| Rune-EXP I | Increases EXP gain for a certain duration when using a Rune. |
| Grit I | Reduces remaining cooldown of skills after being hit a set number of times. |
| Fatal Strike I | Increases damage for a certain duration when using skills at fixed intervals. |
| Counterattack I | Increases damage for a certain duration after being hit a set number of times. |
New Area
1. A new area, ‘Arcane River: Vanishing Journey’, will be added.
1) A new map will be added.
| Nameless Town | Vanishing Journey Entrance | Lakeshore | Lake of Oblivion | Weathered Land of Happiness | Weathered Land of Happiness and Rage |
| Weathered Land of Rage | Weathered Land of Rage and Sorrow | Weathered Land of Sorrow | Weathered Land of Sorrow and Joy | Weathered Land of Joy | Mirage Cliff |
| Lakeshore | Fire Zone Cliff | Rock Zone | Fire Rock Zone | Fire Zone | Fire Spirit Zone |
| Spirit Zone | Cave Entrance | Forked Road 1 | Western Cave Path 1 | Western Cave Path 2 | Eastern Cave Path 1 |
| Eastern Cave Path 2 | Forked Road 2 | Below the Cave | Above the Cave | Cave Depths | Split Road of Destiny |
| Arma’s Hideout | Cave of Repose Exit | Damp Falls |
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2) A new quest will be added.
| Arcane Symbol: Vanishing Journey | Amnesiac Temple Keeper Kao : Lv. 200, Kao | Restoring the Tree of Memory : Lv. 200, Kao |
| Gathering Scattered Memories 1 : Lv. 200, Legato | Gathering Scattered Memories 2 : Lv. 200, Legato | Gathering Scattered Memories 3 : Lv. 200, Legato |
| Gathering Scattered Memories 4 : Lv. 200, Legato | The Restored Tree of Memory : Lv. 200, Legato | A Paper Boat On the Shores of Oblivion : Lv. 200, Kima |
| Huge Cliff of Fire Zone : Lv.200, Kao | Cressing the Extinction Zone : Lv. 200, Rino | The Fountain of Reflection : Lv. 200, Kao |
| Taming the Flame 1 : Lv. 200, Rino | Taming the Flame 2 : Lv. 200, Rino | Taming the Flame 3 : Lv. 200, Own Self(Mapler) |
| A Memory’s Reflection : Lv. 200, Kao | Cave of Repose : Lv. 200, Rino | The Solution is Dissolution 1 : Lv. 200, Rino |
| The Solution is Dissolution 2 : Lv. 200, Rino | The Solution is Dissolution 3 : Lv. 200, Rino | Defeat Arma : Lv. 200, Kao |
3) A daily quest will be added.
| [Daily Quest] Defeat 200 Blazing Erdas : Lv. 200, Rona | [Daily Quest] Defeat 200 Soulful Erdas : Lv. 200, Rona | [Daily Quest] Defeat 200 Tranquil Erdas : Lv. 200, Rona |
| [Daily Quest] Defeat 130 Lanterns of Erdas : Lv. 200, Rona | [Daily Quest] Collect 50 Happy Erdas Samples : Lv. 200, Rona | [Daily Quest] Collec 50 Raging Erdas Samples : Lv. 200, Rona |
| [Daily Quest] Collect 50 Sad Erdas Samples : Lv. 200, Rona | [Daily Quest] Collect 50 Joyful Erdas Samples : Lv. 200, Rona | [Daily Quest] Collect 50 Stone Erdas Samples : Lv. 200, Rona |
| [Daily Quest] Collect 50 Blazing Erdas Samples : Lv. 200, Rona | [Daily Quest] Collect 50 Soulful Erdas Samples : Lv. 200, Rona | [Daily Quest] Collect 50 Tranquil Erdas Samples : Lv. 200, Rona |
| [Daily Quest] Collect 33 Lantern Erda Samples : Lv. 200, Rona | [Daily Quest] Deliver 30 Oblivion Inhibitors : Lv. 200, Rona | [Daily Quest] Deliver 30 Extinction Inhibitors : Lv. 200, Rona |
| [Daily Quest] Deliver 30 Repose Inhibitors : Lv. 200, Rona |
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2. A new area, ‘Reverse City’, will be added.
Accept the ‘[Reverse City] What Washed Up’ quest with a character that has completed the 5th JOB advancement and is level 205 or higher.
After completing all the Reverse City main quests, [Arcane Symbol: Vanishing Journey] can be enhanced through hunting in Reverse City.
1) A new map will be added.
| Subway Tunnel Entrance | Subway Tunnel 1 | Subway Tunnel 2 | Subway Tunnel 3 | Subway Tunnel Refuge | Subway Tunnel 4 |
| Subway Tunnel 5 | Subway Tunnel 6 | T-Boy’s Research Train 1 | T-Boy’s Research Train 2 | T-Boy’s Research Train 3 | Hidden Research Train |
| Underground Train 1 | Underground Train 2 | Underground Train 3 | Hidden Underground Train | Surface Train 1 | Surface Train 2 |
| Surface Train 3 | M Tower 1 | M Tower 2 | M Tower 3 | M Tower 4 | M Tower Top Floor |
2) A new quest will be added.
| What Washed Up : Lv. 205 Legato | The Most Normal Person : Lv. 205 Legato | Surviving in the Jungle : Lv. 205 Alamo |
| The Rat Snack : Lv. 205 Rasol | Purple Rat Meat : Lv. 205 Rasol | From a Strange World : Lv. 205 Rasol |
| Abandoned Train : Lv. 205 Rasol | Found a Way : Lv. 205 Rasol | Security Failed : Lv. 205 Rasol |
| The Find : Lv. 205 Rasol | We Are Not Rats : Lv. 205 Barr | Surviving in the Subway : Lv. 205 Barr |
| Onward and Onward Still : Lv. 205 Barr | Three Outsiders : Lv. 205 Barr | Just Parts : Lv. 205 Barr |
| He is There. : Lv. 205 Barr | Mark These Words : Lv. 205 Barr | Long Awaited : Lv. 205 Singularity Maker |
| Surviving in the Reversed City : Lv. 205 Rasol |
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New Boss
A new boss, ‘Guardian Angel Slime,’ will be added.
1) Following a mysterious invitation, arrive at Ramuramu Valley, home to adorable slimes.
Face the cute yet powerful Guardian Angel Slime, crowned by the Slime God, and test your strength.
2) Available to characters level 210 or higher who have completed the 5th Job Advancement and the quest '[Ramuramu] Who’s the Cutest of Them All?'
3) Ramuramu Valley can also be accessed via a portal in Henesys South, Singing Mushroom Forest: Spore Hill.
4) Enter through the mystical statue at the Guardian Angel Slime’s altar in Ramuramu Valley.
5) The following item will be added:
6) Achievements related to Guardian Angel Slime will be added.
[Guardian Angel Slime] Only Slime Warriors are Real Warriors!
[Guardian Angel Slime] Thrills! Chrills! Slime!
[Guardian Angel Slime] Pop! Pop! Guardian Angel Slime!
[Guardian Angel Slime] Load of the Guardian Angel Ring